Jaskier "old-timey fuckboy" Alfred Pankratz (
cointosser) wrote2022-01-16 06:07 pm
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ABRAXAS - HORIZON INFO.
THE GREAT OAK BLEOBHERIS
In the middle of a glade rises a giant, ancient oak tree, which is believed to be the very first tree that grew on Jaskier’s sphere. With wide, thick branches, it easily holds aloft balconies, walkways and strings of lights between its branches. The inside is a hollowed spiral staircase which leads to many a room for whatever one might need: workshops, or rooms full of instruments, bedrooms, greenhouses and even luxurious baths. Above the dining room at the top is an atrium to look out across the glade and towards other domains, with a spyglass attached to a balcony to admire the sight.
The oak is protected by druids, though they won’t make themselves known unless trouble brews. The aura around the tree and the glades is one of calm and friendship, and will bestow these feelings on visitors. All travelers and visitors are warmly welcomed as long as their intention is peace. No fire magic or creation will be possible, with any attempts to create it fizzling out into nothing. Unlike Jaskier’s previous domain, there are always people moving about and life thriving, whether day or night. At night, the branches of the tree light up with magic lights and the glowing abdomens of the jewelwisps.
A special room is set in the lower branches that hosts shelves of gifts that Jaskier has received from others: a pearlescent scale set into a broach rests on a satin pillow; a potted grape plant, fruit full and hanging off a vine; what is clearly an anachronistic CD player with two jewels cases of CDs next to it. An open box of elaborately decorated chocolates lays on a lower shelf, a few empty spots left behind, and the lowest shelf holds bottles of all his named and appropriately labeled vintages -- Heartsblood, Twin Dragons, Vegas, Slave to Bone, Wolfteeth and Sweet Kiss. They can be admired, but not touched.
Gifts and messages can be left safely with Moglad at the base of Bleobharis, where a box suspiciously shaped like a moogle’s head will hold the letters or gifts. Moglad will, of course, guard them on his life and honour.
The oak is protected by druids, though they won’t make themselves known unless trouble brews. The aura around the tree and the glades is one of calm and friendship, and will bestow these feelings on visitors. All travelers and visitors are warmly welcomed as long as their intention is peace. No fire magic or creation will be possible, with any attempts to create it fizzling out into nothing. Unlike Jaskier’s previous domain, there are always people moving about and life thriving, whether day or night. At night, the branches of the tree light up with magic lights and the glowing abdomens of the jewelwisps.
A special room is set in the lower branches that hosts shelves of gifts that Jaskier has received from others: a pearlescent scale set into a broach rests on a satin pillow; a potted grape plant, fruit full and hanging off a vine; what is clearly an anachronistic CD player with two jewels cases of CDs next to it. An open box of elaborately decorated chocolates lays on a lower shelf, a few empty spots left behind, and the lowest shelf holds bottles of all his named and appropriately labeled vintages -- Heartsblood, Twin Dragons, Vegas, Slave to Bone, Wolfteeth and Sweet Kiss. They can be admired, but not touched.
INSIDE BLEOBHERIS
Each room inside the great oak is richly decorated, with provisions set out for whatever each of its guests needs. There is a great dining hall near the top that looks down on the glade below, and each bedroom is free for use with curtains that can cover the windows. Bathrooms have magical, bubbling tubs, soft towels and fine soaps. The rooms seemed designed for peak relaxation, with repeating motifs of birds, flowers and wolves decorating windowsills, walls, and linens.
WINE CELLAR
The spiral staircase carved in Bleobheris’ trunk also leads underground to a cool, dry wine cellar, lit up with magical lights resembling torches. Bleobheris’s roots can be seen jutting through the room like pillars. A few of the jewelwisps will move in and out through here, but generally this is the only place in the domain that is quiet, where one can be alone. Along the walls are small nooks where company can be hosted, with full glasses of wine and fine cheeses. Every vintage is carefully labeled and named, based off of some of Jaskier’s favorite people in Abraxas. Others are more general flavors that are free to be taken out of his domain, if one desires.
Pots of carefully cultivated grape vines grow here, twisting and crawling up Bleobheris’s roots, with fresh grapes that can be plucked and eaten (to some dragons’ delight.)
Pots of carefully cultivated grape vines grow here, twisting and crawling up Bleobheris’s roots, with fresh grapes that can be plucked and eaten (to some dragons’ delight.)
THE SEAT OF FRIENDSHIP
The glade surrounding the great oak Bleobheris is known as the Seat of Friendship. Protected by druids, it is meant to be a safe, thriving place for artists of every ken, with a stage for musicians, easels for painters, and large baskets of richly spun yarn for needleworkers. This glade glows with bright, floating lights that shine like stars at night, and warm sunlight that never grows too hot during the day, with the occasional, refreshing rain shower sprinkling through. Music often fills the silence, and great flocks of birds travel through with unique, whistled songs. Jaskier’s animal denizens are most often seen here, picking between artists and getting themselves into trouble. There is a well-driven horse trail for riding through the forests, which are wide and open. There is no intention of driving one away or allowing one to get lost – should you lose your way through the trees, the jewelwisps will show you the way back here.
There are diverse and colorful gardens that stretch across the glade with all manner of flowers that are free to be plucked. There are also fruit trees, thick bushes of honeysuckle, and jars of honey made by jewelwisps that are labeled as gifts for anyone who visits.
There are diverse and colorful gardens that stretch across the glade with all manner of flowers that are free to be plucked. There are also fruit trees, thick bushes of honeysuckle, and jars of honey made by jewelwisps that are labeled as gifts for anyone who visits.
THE JEWELWISPS
Among the birds and other beasties that live in the glade, insects with bejeweled wings and bodies flutter and zip around, filling the air with life. They move among the flowers, building hives in the branches, and offer safe direction for any who are lost in the glade and the outlying forests. They will generally always stay out of the way of visitors but provide shining drops of color among the glade and in the branches of Bleobheris.
BEASTIES OF THE DOMAIN
THE GOLDFINCH is an enormous, vulture-sized bird decorated with crystals that has nested among the branches of Bleobharis. This creature is a gift from Hector upon their first meeting in the Horizon, when both were without memories. Jaskier is very fond of the bird and will often be found hanging up treats for the bird to fly down and fetch, anything from hanging slabs of meat to pinecones covered in peanut butter and birdseed. The goldfinch generally will not approach visitors, but will keep an eye on them from its perch.
LUKASZ is a temperamental white peacock that roosts in the room of Jaskier’s souvenirs, received as a Christmas gift from Julie. He’s taken to biting anyone who draws too near, and his loose white feathers can be found all around the tree and the glade outside. Feel free to take one if you wish, as long as Lukasz is not near enough to catch you doing it. He will give chase. The only creature he appears to adore is Moglad, who can walk straight up and pluck off a feather with nary a glared eye.
RADU AND DĂNEȘTI are a pair of bonded, vampiric horses, whose origins stem from a mid-winter ride with Alucard in Jaskier’s old vineyard that lingered after their creation. With dark violet colors, sharp teeth, and curling, twisted horns, sometimes their glowing red eyes can be seen in the distance, the sounds of squeals following them as they catch and devour rodents, stray birds and other pests among the trees. They are only seen when dark falls over the domain, and will tolerate a few pets from anyone Jaskier deems a friend.
MOGLAD is a beloved friend first met in Himeka’s domain. Moglad is, like all moogles, a trickster, a drinker, and a fool. Moglad first joined Jaskier with the promise of being trained as an apprentice bard. Moglad took to music well and passed his music lessons with flying colors; unfortunately, he, like the rest of the domain, was shaped by Jaskier’s emotional state after the events of Nilfgaard’s invasion of the Continent. He has taken up the dark knight’s sword to defend his master, serving as a guard to the Seat of Friendship. He has been additionally trained in the Witcher arts by Geralt, and wears a medallion around his neck denoting his completed training. He is always happy to regale visitors with his tale of defeating the shade of the domain in battle, though many are sure he embellishes on the details.
LUKASZ is a temperamental white peacock that roosts in the room of Jaskier’s souvenirs, received as a Christmas gift from Julie. He’s taken to biting anyone who draws too near, and his loose white feathers can be found all around the tree and the glade outside. Feel free to take one if you wish, as long as Lukasz is not near enough to catch you doing it. He will give chase. The only creature he appears to adore is Moglad, who can walk straight up and pluck off a feather with nary a glared eye.
RADU AND DĂNEȘTI are a pair of bonded, vampiric horses, whose origins stem from a mid-winter ride with Alucard in Jaskier’s old vineyard that lingered after their creation. With dark violet colors, sharp teeth, and curling, twisted horns, sometimes their glowing red eyes can be seen in the distance, the sounds of squeals following them as they catch and devour rodents, stray birds and other pests among the trees. They are only seen when dark falls over the domain, and will tolerate a few pets from anyone Jaskier deems a friend.
MOGLAD is a beloved friend first met in Himeka’s domain. Moglad is, like all moogles, a trickster, a drinker, and a fool. Moglad first joined Jaskier with the promise of being trained as an apprentice bard. Moglad took to music well and passed his music lessons with flying colors; unfortunately, he, like the rest of the domain, was shaped by Jaskier’s emotional state after the events of Nilfgaard’s invasion of the Continent. He has taken up the dark knight’s sword to defend his master, serving as a guard to the Seat of Friendship. He has been additionally trained in the Witcher arts by Geralt, and wears a medallion around his neck denoting his completed training. He is always happy to regale visitors with his tale of defeating the shade of the domain in battle, though many are sure he embellishes on the details.
CODE BY THISISMANX